Some Advice To A Young Designer
Dear Reader, At top industry parties, young designers – who must have blagged their way in - often ask me: ’Hey Sam, what is your secret?’ They say: ‘how come you seem to breeze through the world of design with such ease?’ They also say ‘I love your sweater!’ – but that’s just because of my exquisite taste in casual knitwear. Sometime later in the evening, as the alcohol lowers their blood sugar level, they whisper their own discomfort: “often the process of design feels like a terrible disaster unfolding in slow motion. I wonder where I am going, and what I’m here for, and why I feel like the objects that I have drawn seem to have turned on me†At this point, I put an arm around their shoulder, and offer reassurance – even though, as George Orwell might have said if he’d been an intern at a large design practice, the future of design is a jackboot stamping on the human face forever. Traditionally, people argue that design is about making the world a better place. Actually, far from being about making everything else better, good, responsible and honest design is about making the rest of the world feel your pain. Design has outgrown its traditional role and definitions. Perhaps that why there has been so much retro-style in design magazines: It’s nostalgia for when designers knew who they were and what they were doing which probably ended in the late seventies. Now, it’s hard to know where design starts and marketing ends or even how it’s all strapped together with the duct tape of engineering or software design. This lack of purpose is of course, a great opportunity, if only one can find a way to take hold of it. Like any medium that seems to have sunk into a parody of itself, it’s a moment to re-make the image of the designer and to give new purpose to what a designer does. Perhaps it would help to imagine a designer as an extension of other fields into three dimensions: a novelist who doesn’t use any words or a musician sans music, a film director without a camera. What this means is that design might not be about all the things we expect it to be about. It might not just be about aesthetic resolution, formal beauty, or an exquisite manner of detailing the junction of one material with another. Imagine, instead how one might design a breakfast cereal by writing a scenario of a lonely property developer whose health paranoia prevents him from forming lasting relationships. Or maybe a sofa for a dysfunctional couple whose last meaningful and spite-free conversation occurred twenty years ago. Or how the sound that a button might make could take twenty top session musicians twenty days to record. So, gentle reader, here is the advice I hand out to those desperate young figures. It is potato printed into a booklet of the finest vellum. Think of it as a warm up routine, a dietary regime and an annoying addition to you ‘to do’ list. ‘1. Never read design magazines, they will only distract you. 2. And depress you. 3. Instead, remember to visit a toyshop once a week in order to experience the magic that design can achieve. 4. Treat your local high street as though it were the Museum of Modern Art. 5. Treat the Museum of Modern Art as though it were your local high street. 6. Keep a record of the shape of each piece of food you eat. 7. Is there a pattern to your food shapes? And what might that pattern mean? 8. Everyday, use something in the wrong way. But wear goggles, because it might become dangerous. 9. Write a biography of an imaginary designer in biro. Ideally one who ended up buried in a pauper’s grave. 10. Then illustrate it. 11. Try to imagine how you would extend your local currency to include all kinds of non-monetary exchange. Remember to prototype these designs thoroughly 12. Phone all of your clients and tell them they’ll have to double your fee. 13. Only make models out of Plasticine tm – its not a very reliable, and keeps changing shape, but it will add to your personal mythology. 14. Only use Penguin Classics for sketchbooks. That way, you’ll never suffer from blank-page-it is (and, as a bonus it works out cheaper) 15. Remember: Measure twice, cut once, but sometimes just hack away.
Posted by anothersam at August 4, 2006 11:50 PM. 3 Comments
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Contents:
More Scenes In Cartoon Deserta
Generic Powerpoint Template: Delivering Bad News
The Best New Building In London
Book Review: The Infrastructural City
The Michael Jackson Monument Design Competition
Now Showing: John Baldessari Sings Sol LeWitt
Obscure Design Typologies: Life Guard Chairs
Osama bin Laden Cigarette Lighter: Novelty Products as Congealed Culture
Absurd Car Crashes: A Eulogy for J.G. Ballard
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This Concrete 'O': On Serotonin, the M25, and the Motorik Picturesque
Church of the Literal Narrative
Philadelphias Floating Architecture
Now Viewing: Married To The Eiffel Tower
Le Corbusiers Image Hoard: Poeme Electronique
Giant American Signs: Original Learning from Las Vegas Footage
Giant Soviet Signs Cut Into Forests
Bricks Melted Into Icicles: Napalm Decorative
C-Labs 'Unfriendly Skies' & 'Bootleg' Volume
2 The Lighthouse: Self Storage & Architectural Hallucinations
Ceci N'Est Pas Une Pipe: Infrastructure as Architectural Subconcious.
Viva Sectional Cinematography!
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Sim Seasons Greetings! The Rise of Neo-Winter
Geography in Bad, Festive Drag.
Simulations of Industry: High Tech Architecture and Thatcherism
From The Factory to the Allotment: Tony Wilson, Urbanist
Koolhaas HouseLife / Gan Eden: The Revenge of Architectural Media
Ruburb-ric: The Ecologies of the Farnsworth House
Telly Savalas Looks At Birmingham Redux
Acts of Un-Building: Timelapse Demolitions
Yard Filth: Next Years Hot Look
Stonehenge: A Black Hole At The Heart Of British Architecture
The Popemobile: Mechanised Robes & Motorised Architecture
The Secret Language of Surface
Information Fields: Agriculture as Media
My Bloody Valentine: Sound as Substance
A Cubist Copse: Gehrys Serpentine Pavilion
Spouting Off: Some Thoughts On The Fountainhead
Form Follows Dysfunction: Bad Construction & The Morality of Detail
Vintage Tradeshow Surrealism: International Grune Woche
Moving Houses: Buildings In Motion
Desktop Study: The Strange World of Sports Studio Design
Married to the Eiffel Tower: More Objectum Sexuals
60 Years of The Crazy Horse Memorial
Married to the Berlin Wall: "The Best and Sexiest Wall Ever Existed!"
Inflatable Icebergs: Sublimated Guilt Has Never Been So Fun
The Cinderella Effect: Phantom Architectures of Illumination
Two Deaths and a Retirement: The Strange Shape of British Architecture
If London Were Like New York: Antique Schizo-Manhattanism
If London Were Like Venice: Antique Geo-Poetic Speculations and Hydro-Fantasy
41 Hours in an Elevator: The Movie
NASA: Mapping the Moon with Sport
Lemon Squeezy: Design Tendencies after the Juicy Salif
The Nihilistic Beauty of Weapons Arranged in Patterns
Dogs: Britains Greatest Design Obsession
Detroit Sucks: The Motor Shows Last Gasp
Authentic Replicas: Football and the Franchising of Place
Folk Football: Landscape, Space and Abstraction
A Wishing Well with a Fat Up Pipe
The Camoufluers and the Day-Glo Battleship
Pseudoccino: Instant Coffee Foam
Blown Up: More Inflatable Military Stuff
On Christmas Trees, Folk Forests and Staples Office Supplies
Hampton Courts Shrouded Sculptures
Named Fabric: 20 Sponsored Pieces of Architecture at the New Museum
Form Follows Felony: The Secret Home of the Un-Dead Canoeist.
Architectural Magazines: Paranoid Beliefs, Public Autotheraphy - More on Clip/Stamp/Fold
James Bond Lives Next Door: Suburban Imagery as Industry
The Ghost of Christmas Futurism
Chapters for an Imaginary Book About Architecture
Shrouded Plinth - Urban Striptease
In the Night Garden - Surreal Landscape of Nostalgia
Kim Jong II, The Great Architect
Place Faking: Instant Heritage for the Thames Gateway
The Marc Bolan Memorial Crash Barrier.
Enjoy The Silence: Bose Noise Cancelling Headphones
Telly Savalas Looks At Birmingham
In Search of Britains Vehicular History
Scary Suburbanism: Why Horror is at Home in the Suburbs
I Like Your Manifesto, Lets Put it to the Test-o
How to Become a Famous Architect
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Duplikate: Kate Moss on the Production Line of Individuality
Hollow Inside: Starbucks Foam and the Rise of Ambiguous Materials
Revisions to the Architecture of Hell
Crufts: Dogs, Design and Aesthetic Genetics
Eos Airlines: Executive Bubbles over the Atlantic
Google Earths Vertiginous Mapping
Church of the Ascension and Descension
Reyner Banham Loves Los Angeles
Reading Lines: Skateboarding and Public Space
Chris Cornish: Prototyping History
The Most Visited Location in the UK
Anything to Feel Weightless Again: The Cargo Lifter and the Tropical Island Resort
'Its beauty will know no season'
2000 Years of Non Stop Nostalgia. Or How Half Timbering Made Me Whole Again.
Backpeddling into the Future: The Historical-Futurism of British Architecture
Miss Selfridges' Feeling for Fake Snow. The Oxford St. Lights and Why We Need Artificial Winter
New Tory Logo: A Hazy Shade of Politics
Jeff Koons, Rem Koolhaas, Hans Ulrich Obrist at the Serpentine
Celebrity Scents: The Bittersweet Smell of Success
Imperfect Pitch - Football, Space and Landscape
Product Placement: Making the Impossible Possible
Suburban Growth: Matthew Moores Field of Dreams
Perfect Sound Forever: The Secret Function of High End Stereos
A Little Light Product Placement
Some Advice To A Young Designer
Useless Proclamations for a Beautiful City
Topsy Turvy VSBA: Inverted Heros of an Upside Down Avant Guard
Everything Flows: ideological cartography
How Geostationary Was My Valley?
The Psychotic Utopia of the Suburbs and the Suburbanisation of War.
In a Lonely Place - Under Construction
Mach 3 Nitro Gel - Design that's foaming at the mouth.
Marchitecture. Architectural things to do in London this March
What happens when you cross a pen with a car?
Football Pitch: Best of British
The First Cut is the Cheapest - Blenheim Palace: pop architecture that goes for the jugular
Holiday Snap II : Giant Glowing French Balls
Holiday Snap: Canadian War Memorial, Vimy, France
Anatomy of an Architectural News Story
Its All About the Big Benjamins
Poundbury, unexpectedly, in the rain
The Exploding Concrete Inevitable. Lou Reed and the Casa da Musica
Untitled (Plastic Sack and Timber)
Berlin 1945 - The Obscene Picturesque
Interview: Jeremy Deller & Alan Kane
An Incredible Smell of Roasting Coffee
Langlands & Bell - The House of Osama Bin Laden
Architectural Criticism gets Sharp
Venturi, Scott Brown and my love that dare not speak its name.
Douglas Coupland: Design and Fiction
Christopher Dresser at the V&A
Fugitives and Refugees' - Chuck Palahniuk
Just What is it That Makes Yesterdays Homes So Different, So Appealing?
Everything Counts - The Sound of Geography Collapsing.
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Excellent sam, that description above, especially the latter satges is how I have been coasting through my MA, presenting crude objects and prototypes fashioned from card, where as everyone else has been presenting fantastic renderings, CAD images, animations, (and not to mention every possible function known to microsoft powerpoint)! In my opinion, design has lost its soul, time to go back to the roots. Design shouldnt just be a visual medium, but a medium where ideas should be presented verbally. YOung designers should be encorouged to walk before they can run, understand the fundamentals and reasons of why and what we should design, rather than having their eye on the sweet desert at the end of the party.
That's some interesting advice, i've just started a job over summer working in the field of Design for Visual communication and i'll be applying some of these theories. Good to hear it.
Regaurds :)
Thank you. I work at an architecture firm and I may post this list next to my desk.
In regard to number 13, I attempted to make a model out of chilled Vaseline a few years ago in graduate school. Its extreme lack of reliability caused numerous problems (not to mention the questions guests would ask when they opened the freezer to find an ice cube)but it forced me to completely re-think the design of my project due to the lack of precision in the process- quite different from the CAD/CAM world around us. I'm not sure how it added to my mythology...